What about the setting? I’ll write it plainly - I loved looking around revolutionary Paris, its villages and palaces, docks and alleyways. If you do pick this game up, we would recommend staying away from frozen weapons - they really pluck the fangs from an otherwise tricky title. What if you need to cash in your most powerful attacks later?Īs such, it’s easy to find yourself saving until you reach the boss, at which point you have a staggering surplus of capsules, allowing you to chain stun the majority of bosses in Steel Rising to death with ice weaponry. This isn’t great in my mind - it punishes me for using some of the coolest aspects of my build and encourages a most conservative approach when first traversing your way through an area. Special moves that apply elemental effects use a limited resource called Alchemical Capsules, a natural way of limiting how often you can use your most powerful moves. This kind of took the wind out of my first playthrough’s sails. Yup, that’s right: unless the big bad boss fight you’re up against is an ice-user themselves, you can freeze them in place for several seconds. You can electrify them, dealing additional damage, too! The issue comes with the ice, as it allows you to freeze enemies and bosses alike. You can set enemies aflame, dealing continuous burns. Through the use of weapon skills, you can dish out fire, ice, or electrical damage which when stacked up enough results in an explosive effect. Because they also hide a major problem I had with the game. On the topic of weapons, I have to mention elemental reactions. I did, however, find solace in agility weapons, which are agile in your hands and sometimes make use of ballet moves which was a lush surprise amidst a widely unappealing selection. But the occasional slow and clunky attack strings on non-uber massive armaments turned me off several options. Now, this may well have been intentional from the team at Spiders, seeing as the extraordinary addition to the setting of revolutionary France are the walking (in your case talking) animatronics making their way around Paris. What was clear to me through two separate playthroughs is that many weapons feel somewhat clunky to fight with. Now, there are blemishes here and there with that bread-and-butter action in SteelRising. If you’re fiending for some of that Dark Souls-esque action, feats like these do indeed cause your brain to shoot off those sweet signals. Backstabs aren’t here, but are instead replaced with a universal sneak attack you can land on any and all unaware automata. Put on enough pressure and you can break an enemy's posture, allowing you to land a single devastating attack. Chances are if you’re reading this review, you know exactly what foundation Steel Rising is built upon.įor what it’s worth, this foundation is fairly solid! Your movement as a French murder doll in the midst of combat has you weaving in-between attacks and string together powerful combos with a mix of regular, heavy, and special attacks. Killing enemies provides currency which can, in turn, be used to upgrade your character and weaponry. You have rechargeable healing items that are restored at set resting points, as well as a variety of consumables that aide in combat. SteelRising is a third-person action game, where you adventure across several levels taking on an environment packed full of difficult enemies before encountering a gigantic boss posing a significant challenge. Let’s start with what you likely already know. Watch the story trailer for Steel Rising here, to see the game for yourself.
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